Hoi4 1.6 download free1/25/2024 ![]() ![]() Tooltip now works and it has scriptable modifiers. ![]() Creating a Pan-North-American State no longer unintentionally awards the William Wallis achievement. ![]() fixed a number of issues with starting naval techs for various countries The Naval Funding focus for the RAJ will now provide a useful bonus for players with MtG Adjusted British AI values and French historical strategy plan abort trigger to prevent situations where Britain gets into the fascist civil war unintentionally because they are dragged into the Czechoslovak war (they they shouldn't be caring about that anymore anyway). Reset DLC when exiting out of a game setup lobby, in case some DLC were temporarily enabled due to a multiplayer host owning them. fixed a bug in the US fascist civil war that spawned a number of units for the revolter side Dutch Develop the South focus now correctly checks the southern states for available building slots, rather than the Holland state. Cripps' Mission should no longer almost always bypass, resulting in Two-Nation Theory simply adding another Marginalized Muslim Community idea rather than adjusting the existing one. Wilhelminist Netherlands, when creating a German civil war after taking the first German state, will no longer cause the Kaiser to also suffer from 'Pro-Kaiser Defectors'. Fixed Continental Intervention news event to no longer have overlapping title, to only have one option for the UK, and altered the focus to no longer give a wargoal on countries the UK is in a faction with. Fixed issue where various Pacific provinces weren't assigned a continent, causing the Melanesian Federation (FIJ) to not display any portraits for the country's leaders. Don't display tooltip "Armies Cannot move to the enemy territory in strategic redeployment mode" if the target is not enemy territory. Fixed crash when previewing 3D models via the -editor launch option, by checking whether the game idler exists when initializing shader constants. Motorized equipment for Netherlands and the new WtT countries should now display their specific 2d art, rather than the generic one. Add the capital ship indicator on a carrier ship icon. Reserve taskforces now consume fuel while moving. Added bypass so that Italy can no longer be 'stolen' by Britain when the latter takes the Secure the Italian Alliance while Italy is puppeted by someone else. fixed super heavy ship model is not being selected properly This should prevent event-spam when only one event should suffice. The political events firing above 60% support of an ideology without having a ruling party of that ideology should no longer fire if you are also above 70% support of that ideology. Fixed crash and infinite loop when a localized unit name was missing or did not include the required substitution elements. All parties must end will now correctly switch out ideas fixed convoy combats are appearing as regular combats before they are removed fixed convoy combat alerts not being visible for defender The Charles II Lifestyle idea now has an effect Added bypass to Dutch focus Curtail Colonial Autonomy, and made the national spirits added by it be timed rather than permanent. Moved the IJsselmeer lake province from Holland state to Friesland state, so that losing control of it no longer prevents flooding of the Dutch defense lines. Fixed AI factor not getting properly taken into acount for ideas when some have a cost of 0pp Mission type also affects supremacy of a fleet. A fleet that is assigned more regions than it can handle will get lower supremacies. Now it depends on the size of the ships in the task force, and how effective it is on a region. Changed how naval supremacy is being calculated. Added an explanatory event to the naval treaty system that informs countries not at war that they are no longer bound by the Naval Treaty if two other majors are at war. The fleet will be distributed in between disconnected groups of regions and each task force will be only able to do missions within the connected regions to which it is assigned. Convoy and mine missions will work with islands of regions now. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |